Unity Technologies created a nice (but short) video about making objects that can bounce and slide. (Did I mention it was short?)
If you're somewhat familiar with Unity that quick video may be all you need to get going — but if you're starting from scratch you'll find that whirlwind tour simply confusing. So I decided to break that tutorial up into chunks and those are presented here as a complete Unity 2D tutorial.
If you've already seen the original video you can skip the first presentation below and dive right into the one that shows how to download and install the graphics for the Bouncing and Sliding!
You'll soon be on your way to making a 2D game in Unity!
Jay has been programming professionally since 1988, starting with game programming and then over the years moving to internet programming with a major Seattle telecommunications firm. Jay started programming for mobile devices in 2010 and currently has several games and apps in the Apple App Store with more on the way.
In addition to writing scores of technical articles over the years, Jay has recorded dozens of hours of tutorial videos. He's been a speaker at technical conferences and enjoys teaching how to make games and apps almost as much as making games and apps themselves.
Jay is a Certified Developer with Corona SDK and has created a computer science course for the University of Alaska on using Unity to make 2D games.
StartTo Get Started Fast...
StartThe Original (Short!) Video
StartInstalling the Graphics (Sprites) (4:39)
StartObjects on the Screen Controlled by Physics (6:23)
StartBouncy Material and Prefab Game Objects (8:39)
StartMore Material, Play Time, and Saving the Scene (6:38)
StartTroubleshooting - Missing Assets! (1:54)
StartSorting Layers - The Real Answer to Missing Assets (5:02)
StartQuiz: Physics Components