No matter whether you're making a puzzle game (like Memory Match, Match 3, etc.), a tower defense game, or many other types of casual and hard-core games, you're probably going to need a grid of objects on the screen.
This mini tutorial includes a chunk of Corona SDK code that makes creating grids super easy. Simply by changing a few variables you can make the grid whatever size you want and it will always be centered on the screen.
This is a Beginner-to-Intermediate level course that's focused on the grid code, not on how to create a specific game.
(This course is included in the Beginning Game Development course.)
Jay has been programming professionally since 1988, starting with game programming and then over the years moving to internet programming with a major Seattle telecommunications firm. Jay started programming for mobile devices in 2010 and currently has several games and apps in the Apple App Store with more on the way.
In addition to writing scores of technical articles over the years, Jay has recorded dozens of hours of tutorial videos. He's been a speaker at technical conferences and enjoys teaching how to make games and apps almost as much as making games and apps themselves.
Jay is a Certified Developer with Corona SDK and has created a computer science course for the University of Alaska on using Unity to make 2D games.